{
  "building_names": {
    "1": "WOODCUTTER",
    "2": "CLAYPIT",
    "3": "IRONMINE",
    "4": "CROPLAND",
    "5": "SAWMILL",
    "6": "BRICKYARD",
    "7": "IRONFOUNDRY",
    "8": "GRAINMILL",
    "9": "BAKERY",
    "10": "WAREHOUSE",
    "11": "GRANARY",
    "12": "BLACKSMITH",
    "13": "ARMOURY",
    "14": "TOURNAMENTSQUARE",
    "15": "MAINBUILDING",
    "16": "RALLYPOINT",
    "17": "MARKETPLACE",
    "18": "EMBASSY",
    "19": "BARRACKS",
    "20": "STABLE",
    "21": "WORKSHOP",
    "22": "ACADEMY",
    "23": "CRANNY",
    "24": "TOWNHALL",
    "25": "RESIDENCE",
    "26": "PALACE",
    "27": "TREASURY",
    "28": "TRADEOFFICE",
    "29": "GREATBARRACKS",
    "30": "GREATSTABLE",
    "31": "CITYWALL",
    "32": "EARTHWALL",
    "33": "PALISADE",
    "34": "STONEMASON",
    "35": "BREWERY",
    "36": "TRAPPER",
    "37": "HEROSMANSION",
    "38": "GREATWAREHOUSE",
    "39": "GREATGRANARY",
    "40": "WONDER",
    "41": "HORSEDRINKING",
    "42": "STONEWALL",
    "43": "MAKESHIFTWALL",
    "44": "COMMANDCENTER",
    "45": "WATERWORKS",
    "46": "HOSPITAL",
    "47": "DEFENSIVEWALL",
    "48": "BIGHOSPITAL",
    "49": "GREATWORKSHOP",
    "50": "BARRICADE"
  },
  "schema_version": 1,
  "basis": {
    "speed": 1,
    "upgrades": 0,
    "training_building_level": 1,
    "source_config": {
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        "value": 1.0,
        "source": [
          {
            "file": "GameEngine/config.php",
            "key": "SPEED",
            "line": 141
          }
        ]
      },
      "INCREASE_SPEED": {
        "value": 1.0,
        "source": [
          {
            "file": "GameEngine/config.php",
            "key": "INCREASE_SPEED",
            "line": 186
          }
        ]
      },
      "TRADER_CAPACITY": {
        "value": 1.0,
        "source": [
          {
            "file": "GameEngine/config.php",
            "key": "TRADER_CAPACITY",
            "line": 193
          }
        ]
      },
      "CRANNY_CAPACITY": {
        "value": 1.0,
        "source": [
          {
            "file": "GameEngine/config.php",
            "key": "CRANNY_CAPACITY",
            "line": 196
          }
        ]
      },
      "ALLOW_ALL_TRIBE": {
        "value": false,
        "source": [
          {
            "file": "GameEngine/config.php",
            "key": "ALLOW_ALL_TRIBE",
            "line": 531
          }
        ]
      },
      "BASIC_MAX": {
        "value": 1.0,
        "source": [
          {
            "file": "GameEngine/config.php",
            "key": "BASIC_MAX",
            "line": 528
          }
        ]
      },
      "INNER_MAX": {
        "value": 1.0,
        "source": [
          {
            "file": "GameEngine/config.php",
            "key": "INNER_MAX",
            "line": 529
          }
        ]
      },
      "NEW_FUNCTION_TRIBE_HUNS": {
        "value": true,
        "source": [
          {
            "file": "GameEngine/config.php",
            "key": "NEW_FUNCTION_TRIBE_HUNS",
            "line": 514
          }
        ]
      },
      "NEW_FUNCTION_TRIBE_EGIPTEANS": {
        "value": true,
        "source": [
          {
            "file": "GameEngine/config.php",
            "key": "NEW_FUNCTION_TRIBE_EGIPTEANS",
            "line": 515
          }
        ]
      },
      "NEW_FUNCTION_TRIBE_SPARTANS": {
        "value": true,
        "source": [
          {
            "file": "GameEngine/config.php",
            "key": "NEW_FUNCTION_TRIBE_SPARTANS",
            "line": 516
          }
        ]
      },
      "NEW_FUNCTION_TRIBE_VIKINGS": {
        "value": true,
        "source": [
          {
            "file": "GameEngine/config.php",
            "key": "NEW_FUNCTION_TRIBE_VIKINGS",
            "line": 517
          }
        ]
      }
    }
  },
  "mechanic_sources": {
    "queue": {
      "file": "GameEngine/Building.php",
      "key": "$romanQueue = ($this->sess->tribe == 1 || ALLOW_ALL_TRIBE);",
      "line": 696
    },
    "gaul_cranny": {
      "file": "GameEngine/Automation/AutomationBattleResolution.php",
      "key": "$def_bonus = ($targettribe == 3) ? 2 : 1;",
      "line": 2261
    },
    "teuton_cranny": {
      "file": "GameEngine/Automation/AutomationBattleResolution.php",
      "key": "$atk_bonus = ($owntribe == 2) ? (4 / 5) : 1;",
      "line": 2260
    },
    "loyalty": {
      "file": "GameEngine/Automation/AutomationBattleResolution.php",
      "key": "$reducedLoyalty = ($owntribe == 1) ? rand(20, 30) : rand(20, 25);",
      "line": 676
    },
    "water": {
      "file": "GameEngine/Village.php",
      "key": "return 0.25 * (1 + $this->bids[45][$wwLevel]['attri']);",
      "line": 421
    },
    "hospital_share": {
      "file": "GameEngine/Automation/AutomationTraining.php",
      "key": "$share = $bighospital > 0 ? 0.50 : 0.40;",
      "line": 37
    },
    "hospital_capacity": {
      "file": "GameEngine/Automation/AutomationTraining.php",
      "key": "$capacity = $bighospital > 0 ? $bighospital * 60 : $hospital * 30;",
      "line": 38
    },
    "roman_upkeep": {
      "file": "GameEngine/Technology.php",
      "key": "(($i == 4 && $horsedrinking >= 10) || ($i == 5 && $horsedrinking >= 15) || ($i == 6 && $horsedrinking == 20))",
      "line": 537
    },
    "heal_cost": {
      "file": "GameEngine/Technology.php",
      "key": "$wood = (int)ceil($unitdata['wood'] * $amt / 2);",
      "line": 130
    },
    "hun_expansion": {
      "file": "GameEngine/Building.php",
      "key": "if ($this->sess->tribe == 6) return false;",
      "line": 1065
    },
    "settlers": {
      "file": "GameEngine/Units.php",
      "key": "$village->unitarray['u'.$session->tribe.'0'] >= 3",
      "line": 1101
    },
    "train": {
      "file": "GameEngine/Technology.php",
      "key": "${'u'.$unit}['time'] / SPEED",
      "line": 614
    },
    "brewery": {
      "file": "GameEngine/Battle.php",
      "key": "computeBreweryAttackBonus",
      "line": 618
    },
    "trap_capture": {
      "file": "GameEngine/Automation/AutomationBattleResolution.php",
      "key": "$traped9",
      "line": 565
    },
    "training": {
      "file": "GameEngine/Technology.php",
      "key": "getTrainingTime",
      "line": 566
    },
    "research": {
      "file": "GameEngine/Technology.php",
      "key": "meetRRequirement",
      "line": 991
    }
  },
  "tribes": {
    "gauls": {
      "id": 3,
      "name_key": "TRIBE3",
      "name_source": {
        "file": "GameEngine/Lang/en.php",
        "key": "TRIBE3",
        "line": 29
      },
      "portrait": "/img/reg/portrait_v3.png",
      "units": [
        {
          "atk": {
            "value": 15,
            "source": [
              {
                "file": "GameEngine/Data/unitdata.php",
                "key": "$u21[atk]",
                "line": 45
              }
            ]
          },
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                "file": "GameEngine/Data/unitdata.php",
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                "line": 45
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            ]
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          "dc": {
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            "source": [
              {
                "file": "GameEngine/Data/unitdata.php",
                "key": "$u21[dc]",
                "line": 45
              }
            ]
          },
          "speed": {
            "value": 7,
            "source": [
              {
                "file": "GameEngine/Data/unitdata.php",
                "key": "$u21[speed]",
                "line": 45
              }
            ]
          },
          "cap": {
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            "source": [
              {
                "file": "GameEngine/Data/unitdata.php",
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            ]
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          "wood": {
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              {
                "file": "GameEngine/Data/unitdata.php",
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            ]
          },
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              {
                "file": "GameEngine/Data/unitdata.php",
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                "line": 45
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            ]
          },
          "iron": {
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              {
                "file": "GameEngine/Data/unitdata.php",
                "key": "$u21[iron]",
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                "file": "GameEngine/Data/unitdata.php",
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                "file": "GameEngine/Data/unitdata.php",
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